![]() ![]() ![]() This mod has been released primarily to test the functionalities of the two APIs (which are definitely not finished), which will both be released in a much more convenient way at a later time for other modders to use. There are actually three mods included in the download, this mod and two APIs required for it to work. There's also a mod I use that adds in force powers that you can learn past level 20, with restrictions to the sides of the morality scale (one nifty Light Side power from that mod creates a 'force ghost' double of your character with the exact same equipment that can fight alongside you). I always use mods that grant extra feats and force powers per level-up. But what if you put on't desire to edit a mind but want to include an entirely new one particular? A easy reskin or a altered design, for example, can easily be positioned in this folder and viewed in the sport. Any modified game asset placed in this folder will consider priority over the first and will be able to show up in the game. Video game filesNavigate to the game's install foIder (/SteamSteamAppscommon) and consider a look at the subfolders contained within.One of these folders is known as override and is arguably the nearly all essential folder for ány aspiring moddér. * Nav arrows for passive Jedi powers were not set to the same height as all other Action Buttons.Perform not worry any more! I'meters here to teach you stép-by-step hów mods operate and how to simply make them work in a steady game installation with lots of mods.Ready? After that it's period to jump in the game files. * Buff decal for 3rd party member's avatar was set to the incorrect height and would not display * Bug that inaccurately displayed enemy health has been fixed. ![]() gui file in order to resolve character portrait issue introduced in v.1.4 (caused by me monkeying around, trying to make it pretty for 16x10) * Applied all 1.1 and 1.4 fixes to "clean" download of Alien's original. * Resized all minimap elements to correct 16x9 dimensions. * Resized NPC name and health bars to correct 16x9 dimensions. * "bark bubble" will now appear when mini-map is disabled (both 16x9 and 16X10). * Support for 16x10 resolution (optimized for 1680x1050) This fix is only recommended if you are using the 16x10 version of the mod. *Fixed issue where down arrow for the personal shield action button was placed in the same location as the up arrow. * Fixed issue where Item Lost indicator was placed in the same location as the Alignment Shift indicator. A bugfix has also been applied that resizes and relocates the level-up and debilitated decals for Char1 party member avatar. * For 1680x1050: Gameplay buttons have been consolidated (I really liked how this turned out in the new 16x9 version and applied the changes here as well). ![]() Players with 16x9 should install either 3.0 or 2.02, but not both. Alien's original version with all fixes up to 2.02 is included in this download. * For 1920x1080: The UI has been been completely re-written. Most of the extent of the new mod can be seen in the menus, where UI elements have been resized for consistency or to resolve skewing caused by upscaling from 800圆00. Mostly left the main UI alone except to fix a bug with action bar description Readded v3 as an download option for GOG users Find equip_p.gui in the game's install directory and make a backupĭelete equip_p.gui from the install directoryĮxtract the contents of the download to Override. *Steam (Aspyr version) Installation Instructions* To uninstall, remove the installed files. Select either the 16x9 or 16x10 version (not both) *CD/DVD/GOG/Steam (Non-Aspyr) Installation Instructions* Unfortunately, v.1 has some issues with the Actions UI in the lower left (mines and force form are borked, and the action description hovers over the menus rather than displaying above, making the arrows a pain to use).Īfter some digging around, I was able to fix these issues and am releasing the fix with Alien's permission. Original mod info (including link to download and screenshots) can be found here:Īs you can see, Alien's work is remarkable. Tk102 - Since GFFEditor broke stuff and KGFF saved the day, teekay deserves some recognition for his awesome (TSL-friendly) tool. Special Thanks to the following individuals:Īlien - For the original version of the 16x9 mod, without which none of this would have happened. Title: Widescreen UI Fix for Knights of the Old Republic 2: The Sith Lords THE UPDATE IS FOR STEAM USERS, PLAYING THE ASPYR VERSION IN 2K. ![]()
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